FOUNDING STUDIOS

My Studio space and gallery, Light Grey Art Lab

My Studio space and gallery, Light Grey Art Lab

Paper Bicycle is a product and surface design studio. Paper Bicycle was founded in 2007 by Lindsay Nohl as a full service product and surface design agency with a focus on providing a wide range of design services and capabilities. Paper Bicycle has contributed to a variety of national and international product design campaigns including work for a variety of clients and retailers.

Our work can be seen at Target, Starbucks, Barnes & Noble, HGTV, Babies R US, Christmas Tree Shops, Office Max, Staples, Office Depot, Department 56, Kohl's Department Stores, Tazo Tea, Cracker Barrel, Williams Sonoma, Sephora among others.

We offer:

Trend and Market Research
Product Design & Development
Final Artwork in Traditional Medium and Digital Formats
Pattern Repeat Development
Production-ready Files for Fabric and Print
Specification Objectives for Vendor Partners
Physical Mockups of Product Collections
Packaging / Branding Concepts
Merchandising Layout / Plan-o-gram Presentation

Please visit paperbicycle.com to see samples of our design work.

Light Grey Art Lab was founded in January of 2012 by Lindsay Nohl. Light Grey Art Lab is a gallery and art events space in Minneapolis, Minnesota (and online!) that focuses on bringing all types of artists and designers together to exhibit, participate, learn and share experience. We believe that it should be easy for creatives to celebrate their practice in ways that challenge, inspire and renew their practice.

The projects, workshops and exhibitions are facilitated by the Light Grey team, Lindsay Nohl, Jenny Bookler, Chris Hajny and James Lavella.

We believe in fostering a global creative community. We host exhibitions, collaborative online projects, art events and local drawing and traveling workshops of all types including a yearly Light Grey Art Camp program, as well as the Light Grey Art Lab Iceland Residency Program. 

Though we are an illustration-heavy gallery, we adore and support an interdisciplinary approach to 'making' -- in that we frequently look for alternative and interesting ways to engage the creative community. Whether it's through a printed project, an interactive element, or an online project, we promote the theory that all artists are multi-faceted, idea-entric individuals whose creativity goes well beyond the visible aspects of a piece into the experiential side of making work.

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